The history of video adaptations isn’t exactly respectable, and the transition from game to movies has rarely been smooth. No matter how compelling and addictive the gameplay might be, it’s a mammoth task to adapt multiple hours of gameplay into a condensed form, while also crafting a compelling narrative with believable, fleshed-out characters.
Continue reading “Review: Arcane: League of Legends”Minimalist Moments: Tinker Tailor Soldier Spy
There’s ending montages. And then there’s the Tinker Tailor Spy ending montage.
Continue reading “Minimalist Moments: Tinker Tailor Soldier Spy”Minimalist Moments: Breaking Bad
There are many reasons why Breaking Bad has one of the finest endings in television. Walter dispatching the Nazis? Wonderful. Jesse taking out Todd via the same chains that enslaved him? Poetic. And those final images of Walter White just wouldn’t be the same if they weren’t accompanied by Badfinger’s ‘Baby Blue’, whose lyrics seem to tailor-made to fit the triumphant yet poignant tone of the denouement.
Continue reading “Minimalist Moments: Breaking Bad”Minimalist Moments: Donnie Darko
28 days. 6 hours. 42 minutes. 12 seconds.
Continue reading “Minimalist Moments: Donnie Darko”The Banshees of Inisherin: Storytelling Through Scenery
Landscape is a necessary factor to consider in any film production, whether it plays a wider part in the film’s narrative or not. The location of your work is where your characters will experience their existential crises, battle it out or just sit around talking. Or maybe they’ll barely talk at all.
Continue reading “The Banshees of Inisherin: Storytelling Through Scenery”